The new cohort of MAGDC students were let loose on Gravity Sketch software to assess usability and also to creatively challenge themselves to think about the uses and expression of 3D virtual space and it’s relationship to new 3D printing opportunities.
Next week the students visit the company’s studio to try out the sketching environment with the virtual reality headset, Oculus Rift.
First quick experiments revealed a leaning towards fragmented environments with a sense of space extending both sides of the screen.
Part 2 of the workshop : using Oculus Rift with Gravity Sketch
read student, Gonzalo’s experience of both sessions here Gonzalo’s post